Unity Promises Vague "Changes To The Policy" Of Charging Devs For Installs

After near-universal backlash, Unity appears to be backtracking on a newly announced policy to charge developers a game installation fee after meeting certain thresholds. However, no specifics were detailed by the game engine company yet.

On Twitter/X, Unity issued a statement about the new policy after game developers openly derided the proposal, including the teams behind Cult of the Lamb and Among Us. “We have heard you,” Unity said. “We apologize for the confusion and angst the runtime fee policy we announced on Tuesday caused. We are listening, talking to our team members, community, customers, and partners, and will be making changes to the policy. We will share an update in a couple of days.”

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